A downloadable game for Windows

Inspired by the The Signing of Peace in the Hall of Mirrors and the related prompt. This game cuts down the size of political figures.

The game follows a player in a fictional,  post-great war between two nations.  Navigating an extremist takeover of the defeated power and the collapse of the government.

The player must make impossible 'Trolley Problem'-esque decisions about the use of force, while three advisors. A humanitarian, a military advisor and a member of the exiled government contend the best course forward from their various viewpoints.

Controls:

If not in cutscene

WASD: Camera Movement

Zoom: MouseWheel

Uploaders Notes:

Due to time limitations, "use of force" choices, the exiled governor and many of the planned scenarios have been cut from this demo.

This is very unfinished. Prepare for shader oddities and Z-Fighting

--Spoilers--

To help explain the ending. 

"Prisoners Dilemma" refers to the nuclear stand-off between the Guerillas and the player.

In a cut scenario, the location of the guerillas headquarters is revealed and a civilian riot, outraged with the guerillas,  forms outside the building.

The humanitarian advisor is responsible for leaking the location of the headquarters in the hopes mass-action will cause the collapse of the guerillas takeover effort.

The military advisor kills the humanitarian advisor out of a fear she will leak the information (as she had previously) and as an expression of his ruthless and cruel character.

Due to cuts, the game doesn't allow decisions.

However in the design, the game is intended to end on a cliff hanger, the player will never know the consequences of the decision to launch or not. 

Download

Download
Windows.zip 599 MB

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